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Hey guys, today has been pretty event full. Firstly Neil and I tried to get a more subtle colour scheme to the toon shader. We fiddled around and got a little further but it still looked really flat and boring, we weren't sure whether to use the toon shader at all. Then we met Rob Jones and like a beacon of light he lifted our spirits. He showed us how to render in layers and how we can manipulate those layer to create a unique look. He firstly coloured the scene with a ram shader not the toon. This gave a greater variety of tone. He then rendered the background, fiddled with the opacity, and blurred it slightly to create a greater depth of field. He did the same with the house except he didn't blur it. He then rendered a layer of occlusion on top of what we had done to make it more grainy, and to get a better balance of light. These subtle things made a huge difference as the scene really came to life. This really reminded me of the backgrounds in the Batman animated series. This was only a quick test but I already think it looks fantastic! an actual shadow is needed now and I still think we could use the outliner but more subtly.
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