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With Rob Jones help, our group has worked out a new style. Similarly to what we did before we used a ramp shader and occlusion rendered on layers. Also we used blurr and brightness to toggle with the depth of field. This time however, we inclused a shadow layer and a skyline. To top it off we used the toon line but instead of just placing a black outline around everything, we decided to use a darker colour of what it is outlineing. this gives it a more earthy feel and reminds us of Sean Galloway's artwork. We did try using the outliner on a seperate layer but it looked terible so we decided to render the outliner with the object.
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